found string `"I'm sorry, but I'm busy looking into this string of robberies."` found string `"Hmm... what to do."` found string `"He looks up and into your face."` found string `"You look capable, will you help me solve these robberies?"` found string `"I would go myself, but for some reason I'm a non-walking NPC."` found string `"Ok then."` found string `"I'd like you to ask the villagers about the recent string of robberies."` found string `"Please continue talking to the villagers."` found string `"Hm..."` found string `"I don't know if I trust her eyesight or memory."` found string `"See if someone else knows anything."` found string `"Someone in a theater mask, eh?"` found string `"There was a traveling theater troupe in town recently, but they've moved on to Tulimshar."` found string `"Please go talk to their leader about this."` found string `"Please go talk to the leader of the traveling troupe about the theater mask."` found string `"Hm... an old man?"` found string `"Could you interrogate him for me?"` found string `"Have you talked with the old man yet?"` found string `"Can you verify that with his wife?"` found string `"Hm... then it couldn't be him."` found string `"I'm not sure where to go from here, maybe you can find something else."` found string `"Try talking to everyone again."` found string `"Made any progress yet?"` found string `"Then go north and investigate!"` found string `"Did you look over the basement?"` found string `"What a strange note."` found string `"I'll keep track of this, while you return the mask to the troupe."` found string `"I would go myself, but the developers were too lazy to make me walk."` found string `"By the way, stay sharp! I may call upon you again."` found string `"Please return the mask to the traveling troupe."` found string `"My men have found all of the stolen items."` found string `"They were all in the mining camp."` found string `"We still don't know who did it."` found string `"Remember to stay sharp. I might need your help on another case."` found string `"New quest available: %s (level %d+)"` saving script Inspector... warn: string `"New quest available: %s (level %d+)"` is not shown (or it's not recognized)